Before I went on my Drift 2 sound and video walk, I had in mind to capture Milwaukee with two different strategy perspectives. The first was to view Milwaukee with it's beauty in natural plant life, and the second, to view how humans have destroyed nature with buildings and construction. I found out it would be a little difficult to render such a film, so I let the footage I have captured, lead the way. So, this what I created. It has a Wizard of Oz theme, were in the beginning, it is dull and flavorless. Very few colors show through, but it is also calm and laid back. Then a warp comes into place, to change that simple world into a more vibrant and surreal one. The noises are different than anything we've heard in the natural world, and the colors are so bright with vibrancy. Once we have seen some parts of this world, the warp has a bit of a problem and it tries another warp to a another different world. While warping the second time I could not match the sounds correctly, but after i watched it a few times, I actually liked how it was off just a bit. Since it is warping into the uncertainty, why can the sound not be uncertain as well?
Sunday, November 30, 2008
Final Cut Sound Video
Before I went on my Drift 2 sound and video walk, I had in mind to capture Milwaukee with two different strategy perspectives. The first was to view Milwaukee with it's beauty in natural plant life, and the second, to view how humans have destroyed nature with buildings and construction. I found out it would be a little difficult to render such a film, so I let the footage I have captured, lead the way. So, this what I created. It has a Wizard of Oz theme, were in the beginning, it is dull and flavorless. Very few colors show through, but it is also calm and laid back. Then a warp comes into place, to change that simple world into a more vibrant and surreal one. The noises are different than anything we've heard in the natural world, and the colors are so bright with vibrancy. Once we have seen some parts of this world, the warp has a bit of a problem and it tries another warp to a another different world. While warping the second time I could not match the sounds correctly, but after i watched it a few times, I actually liked how it was off just a bit. Since it is warping into the uncertainty, why can the sound not be uncertain as well?
Thursday, November 13, 2008
Sound Rough Cut Sketch #2
Monday, November 10, 2008
Sound Rough Cut Sketch #1
Tuesday, November 4, 2008
Silent Rough Cut Sketch #2
Silent Rough Cut Sketch #1
Production Strategy
My drift strategy was to start at the same point I started at in Drift 1. The area seemed promising, because of the excellent sounds I picked up in the last drift. There are a lot of new buildings being constructed, and it's partly industrial in that area, so there are many varieties of sound and image. The difference from Drift 1 is that instead of doing a zigzag pattern, I flipped a coin, heads going right and tails going left. Since the area had some shady characters, I had to turn around at some points, or keep going straight and flipping a coin down a different street. As for the production strategy for shooting the film, I shot only plant life from odd angles, and all the graffiti I could find with pictures. Once I looked at my camera to see what I captured, it did not seem like it would work out the way I planned. I captured more odd angles of objects and plants than, expected, and the graffiti did not seem that interesting anymore. I decided to go with the direction of angles being viewed in a different perspectives, which lead into a Wizard of Oz theme for the final clip.
Monday, November 3, 2008
Drift Map 2
This is my map of Drift Two, which I conducted on October 27th, 2008. Feel free to click on the map to interact with my drift walk. The green line is the path I took. The cameras are where I took the footage, and the blue markers are where I recorded sounds.
View Larger Map
View Larger Map
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